I am trying to build a Gamebuino Meta from scratch, for my own use. I understand that Rodot wants to stop knockoffs being sold and ruining the community, so finding information to reverse-engineer it has been difficult. So, for my question - I’ve managed to dig around the source code and find pin definitions, but they are in the format of “(30u)” (specifically, the TFT CS and D/C pins).
Then I did some way deeper digging and found a table of raw SAMD21 pins to Arduino Zero map. But the problem is, pin 30 in the SAMD21 does not map to a Zero pin. How could I go about wiring this? I might as well experiment by changing the pin definition, but I don’t know how important that specific pin is to speed and functionality. Also, why are the pins in Gamebuino.h defined by raw SAMD21 pins instead of Zero pins. Thank you.